5/20/09

Video Games Helping the disabled and elderly

As video games continue to break into the mainstream that are no longer perceived as a niche pastime of children, boys of the hood, social misfits, people and basement. The huge success of Nintendo Wii has introduced an audience of games that would never have considered the collection of a controller a few years ago. This can be attributed to the unique Wii control interface that allows users to control the movement of the screen with a remote control or, more recently, Wii Fit, which allows players to participate in various games using a board that shows that the position on their movements.

An unexpected benefit of this sea change is the positive impact this is having on the disabled and the elderly. The controls allow players to take part in activities that are no longer able to run comfortably in public. For example, a multiple sclerosis patient recently wrote that you can use the Wii to have tournaments for bowling with friends and family. Because of her condition she was unable to bowl for years, but the Wii once again let his participation in one of his favorite activities. It is believed that the increase of its activity has passed its first test of balance during a recent doctor visit.

Nursing homes across the country are implementing the "Wii therapy." These are the tournaments that Wii are interactive, fun and effective way of helping residents with social interaction, mobility, and exercise. Doctors and therapists say the Nintendo Wii is a great stroke with the elderly, helping with mobility and mental acuity. Once again, bowling seems to be the largest nursing home hit with most of the residents.

The Wii is also used in the treatment of patients recovering from strokes, broken bones, fighting injuries and surgery. The various Wii games require body movements similar to traditional therapy exercises. It allows people who are confined to a wheelchair the opportunity to play sports such as baseball again. It 'also great for a person to improve the range of motion. It 'clear from these examples that the Wii had an unexpected audience.

Richard Armor
http://www.replaygamez.com
Avid players and co-founder of a major ReplayGamez game trading site.

Article Source: http://EzineArticles.com/?expert=Richard_Armour

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