5/25/09

Which Glyphs to select a retribution Paladin Leveling in World of Warcraft


In addition to choosing talents, one of the hardest things to understand while leveling glyphs is that we must choose. Obviously, different glyphs are oriented playstyles and different situations, and as such, may be too complicated for someone new to the class to understand what works and where. Fortunately for you, I put together this handy primer that takes the guesswork on it and save gold to waste on trying out different glyphs.

1. First major Glyph (Level 15) - Case of Glyph. Your Judgments treat 10% more damage. Pretty self-explanatory. Champions are not exactly the DPS at lower levels, so this is definitely a good push in the right direction, and since you'll be using a Sentenza spell whenever it is cool outside, it is not rocket science involved here.

2nd First Minor Glyph (Level 15) - Glyph of Blessing of Might. Increase the duration of your Blessing of Might spell by 20 minutes when cast upon himself. Another easy choice. Punishment means smashing and destroying means of Might Blessing. Less self-buffing means more mana for smashing. This is an easy choice.

3rd Second Major Glyph (Level 30) - Glyph of Seal of Command. Increases the chance of dealing Seal of Command damage by 20%. By the time you can get this, Seal of command should be your main damage Seal, thus increasing your chance to turn by 20% is a pretty sweet deal. You can see a serious DPS with this update glyph, much more than with any other of your choice at this level.

4th Second Minor Glyph (Level 50) - Glyph of the Wise. Reduces the mana cost of your Seal of Wisdom spell by 50%. When you need mana, the less you have to invest to get you recharged the better. Since it is probably still using Blessing of Might most of the time at this level, it is worth catching any of the other minor glyphs yet.

5th Third Minor Glyph (Level 70) - Glyph of Lay on hands. Reduces the cooldown of your lay hands on the magic of 5 min. At this point it is less a question of "What's more useful?" what is "What's less useless?". This glyph is mildly useful if you are in bad spots more often than you should, but in general is just filler. If you are often using other blessings, or you plan on grinding a lot of Undead, you can find one of the other minor glyphs more useful.

6. Third Major Glyph (Level 80) - Glyph of Crusader Strike. Reduces the mana cost of your Crusader Strike ability by 20%. E 'bello go without drinking. Since you are using Crusader Strike every time its up, it operates at a somewhat 'mana saved in the long term. If you are so much easier åœ situations, you may want to get Glyph of Divine Storm instead.

Remember that what works for me might not work for you. If you find that one of the glyphs is not working for your PlayStyle, swap out to another that increases a magic that you use most. All in all, I believe that all of the detailed glyphs are the best choices for their level, and are more suitable for the standard tasks associated with leveling. Good hunting!

Henry is a strong-armed Gyrich Guardian of Light and author of the blog Paladin Leveling Guide. Henry's blog currently features a guide to choose your race, and a point by point paladin leveling build. If you are interested in leveling a Paladin, be sure to check it out!

Article Source: http://EzineArticles.com/?expert=Henry_Gyrich

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