3/17/08

Fantasy XI: Basic gameplay


Basic gameplay

Gameplay in Final Fantasy XI consists of two major components: missions, through which the main storyline of the game is told, and quests, which do not advance the main storyline, but fill out the game's fantasy world. Missions are undertaken to advance in rank, access new areas, gain new privileges and advance the various storylines. Each nation and expansion has its own set of missions, which a player must complete to advance in rank; a player may only complete missions for his home country. Quests may be undertaken for various rewards. At release, over one hundred quests were available to play and new quests are added frequently.

Battles in Final Fantasy XI take place in the same world in which players move around, unlike previous Final Fantasy games in which a battle would take place in a new screen. Monsters within the game operate under a system of "claim" and "enmity". A monster is "claimed" the moment a player performs any offensive action upon it, including physical or magical attacks or offensive job abilities. With some exceptions, once a monster is "claimed" it can only be attacked by players in the party or alliance of the player that claimed it. A monster will focus its attention on whomever has built up the most enmity. Players have several means at their disposal, from spells to abilities to items, to build up enmity and shed it to their advantage in battle. Players obtain in-game money known as gil by defeating a type of monster called Beastmen, though, unlike previous Final Fantasy games, this monster leaves only small amounts.

Unlike many MMORPGs, there is no way to attack other players. However, since 2004, several ways of competing with other players have been added. The system of player competition is known as "Conflict", and occurs only with the permission of both players. The first form of competition was called "Ballista", in which players scored points by throwing rocks into a castle-like structure known as a "Rook". In February 2006, a second form of competition was released called "Brenner", in which players steal the opposing team's flames and place them in a container on their own side. By maintaining these flames, points are awarded which determine the winner. New battle events have also been introduced including "Salvage", "Einherjar", and "Pankration". Square Enix has also instituted a "marriage ceremony" for those who wish to do so.

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